Discussion:
RFE: Enable OpenGL with libSDL
Darran Kartaschew
2008-04-21 06:19:12 UTC
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The default SUNWlibsdl, doesn't enable OpenGL support by default.

Can OpenGL support be enabled by default, to simplify the building and distribution of modern games on Solaris. The following games use OpenGL support with SDL:
1. ioQuake3 (from about svn ~1200 is SDL only for 3D acceleration)
2. Scorch3D
3. WormUX.

I do understand that Solaris isn't a gaming OS (heck that's what a PS3 is for), but it is nice to be able to play ioQuake3 on occasion, or try out some of the new FOSS games that are hitting the scene.

While I do understand that SDL is used for other applications, the primary purpose of SDL is to the DirectX for *nix based systems. (And DirectX is primarily for games).
Orvar Korvar
2008-08-03 04:04:56 UTC
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+1

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